CANADA & THE USA

Branded Games &
Interactive Experiences

Give people a reason to spend time with your brand. We create browser games and interactive campaigns with a clear purpose.

BUILT FOR THE BROWSERTouch + keyboardDesigned for your brand. Tested through play.
PLAYABLE ZXP CONCEPT

A short mission.
A complete experience.

Pilot a spacecraft through a damaged station above Earth. Choose your route, balance boost and shield, and reach the exit before time runs out.

Original orbital flight concept: the illuminated curve of Earth against deep navy space
ZXP ORIGINAL / BROWSER MINI-GAME

ORBITAL
ESCAPE.

Two routes. One way out.

A typical 30-second escape within a 40-second mission window.

Touch: drag to steerKeyboard: arrows / WASDSound optional · Device-local best

This visual reflex game is optional. You can explore the service and prepare a project brief without playing.

WHAT WE CAN CREATE

A playable idea with
your brand at its centre.

We develop compact browser games and interactive campaigns, with the objective, artwork, controls and next step designed as one experience.

Branded mini-games

A focused mechanic, recognizable artwork and short rounds that give players a reason to return.

Product-launch challenges

Introduce a product through a challenge that reflects its character and supports the campaign message.

Interactive campaigns

Invite people to explore, collect, choose or solve something as part of your campaign.

Playable websites

Bring an interactive experience into your website, with clear instructions and straightforward ways to enter and exit.

Gaming-brand promotions

Create a compact promotional game for a studio, event or gaming brand, built around a defined mechanic.

GIVE PEOPLE A PART TO PLAY

Let your audience
experience the idea.

A game gives people an active role in your campaign. The objective and visual world should express the brand, with useful information and a next step available beyond the game.

Explore your idea
  1. 01

    Invite participation

    Make the objective clear and the first action easy to understand.

  2. 02

    Make the idea memorable

    Connect the challenge to the message behind your campaign.

  3. 03

    Express your brand

    Shape the artwork, pace, sound and tone around your audience.

  4. 04

    Offer a relevant next step

    Connect play with a product, enquiry or campaign page while keeping replay and exit accessible.

FROM IDEA TO PLAYABLE EXPERIENCE

Build the mechanic.
Give it character.

We start with your audience, campaign goal and brand references, then agree on the experience, review stages and website requirements.

  1. 01

    Brief

    Define the audience, campaign purpose and where people will play.

  2. 02

    Game mechanic

    Choose the core action, objective and reason to try again.

  3. 03

    Visual direction

    Develop the artwork, interface and sound around your brand.

  4. 04

    Prototype

    Build a playable version to assess the controls, pacing and challenge.

  5. 05

    Testing

    Check loading, device layouts, controls and the complete play experience.

  6. 06

    Integration

    Place the game within your website and connect the agreed campaign action.

Focused by design.

Orbital Escape demonstrates a short, single-player browser game. Larger commercial games, multiplayer systems, player accounts and online leaderboards require a separate feasibility review and scope.

BEFORE WE BEGIN

Your interactive project questions, answered.

YOUR NEXT STEP

What would your audience enjoy playing?

Share your campaign goal, audience and preferred style. We can help shape the idea into a focused experience that belongs to your brand.